← Wed, Oct 7
3-stack · started T

Inferno

Wed, Oct 7, 11:47 PM
13–5
WIN

13–5 win on Inferno. Best of us: Dan, 1.50 rating and 18–10. 64% of the deaths we didn't trade were untradeable, with no teammate within 3 seconds' run. Rando of the night: aiun with a 1.61 rating. Better than anyone in the crew. Best moment: beeny: 4K in 37.7 s (Inferno, round 9). Lowlight: aiun flashed beeny into a death. Shout-out to aiun, a rando who put up a 1.61.

What decided it

Spacing▼ Problem
64%
of the deaths we didn't trade were untradeable: no teammate within 3 seconds' run (about 55 ft). beeny was the most cut off: typically 5.1 s from help.
See the numbers
Randos● Worth knowing
1.61
rating for aiun, a rando (19–9, 98 ADR). Better than anyone in the crew.
See the numbers
T side● Worth knowing
100% vs 0%
T-round win rate with the bomb down vs. without it. We got the plant in 8 of 12 T rounds.
See the numbers
First kills▲ Strength
90% vs 50%
Round win rate when we got the first kill vs. when they did. We got it in 10 of 18 rounds.
See the numbers

Highlights

Multi-kill round 9
beeny: 4K in 37.7 s
MAC-10, molotov · 2 headshots
▶ Watch the replay
Clutch round 2
Dan: 1v1 clutch with 100 HP
1 kill
▶ Watch the replay
Defuse round 15
zach: ninja defuse
1 enemies still alive
▶ Watch the replay
4 more
Multi-kill round 13
Dan: 3K in 11.9 s
P2000 · 3 headshots
▶ Watch the replay
Multi-kill round 11
Dan: 3K in 38.1 s
AK-47, AWP · 1 headshot
▶ Watch the replay
Style round 11
Dan: noscope
AWP on Gerald
▶ Watch the replay
Style round 3
zach: through smoke
Galil on fear the beard
▶ Watch the replay
Fails reel
Fail round 18
aiun flashed beeny into a death
killed by swangnbanghtx713
▶ Watch the replay
Fail round 16
Dan took 3.0 s and 23 bullets to kill fear the beard
Galil · 5 of 23 hit
▶ Watch the replay

Round by round

Green top = we won the round. Below each number: the buy (ours v theirs). Click a round to watch its replay.

First half · T
Second half · CT
P pistol · E eco · F force · B full buy ▲ we got the first kill ▼ they did ◆ bomb planted
We got the first kill 90% 9 of 10
They got the first kill 50% 4 of 8
CT 83% 5 of 6
T 67% 8 of 12
T side, bomb planted 100% 8 of 8
T side, no plant 0% 0 of 4

Scoreboard

PlayerRating KDAADR KASTHS% EntriesClutches 3K+Nade dmg Flashed
Dan 1.50 18103 10172%33 4/7 1/2 2 1062
beeny 1.18 13126 7978%31 2/4 0/1 1 200
zach 0.81 9132 5272%22 1/3 0/1 0 1441
aiunrando 1.61 1994 9878%47 0/0 1/1 2 1422
Antoniorando 1.12 12159 8483%58 3/4 1/3 1 5443
Their team
PlayerRating KDAADR KASTHS% EntriesClutches 3K+Nade dmg Flashed
swangnbanghtx713 1.36 15145 9989%47 1/1 0/0 1 947
SofaKingBad 1.12 14154 8872%36 2/9 0/0 3 1644
fear the beard 0.92 12131 6661%25 2/3 0/5 0 1143
I am 0.75 10153 5961%60 2/2 0/5 0 00
Gerald 0.61 7143 5161%29 1/3 0/3 0 1442

Did we have each other's backs?

Every death is one of three kinds. Traded: a teammate killed your killer within 5 seconds. Missed trade: not traded, though a teammate was under 3 seconds' run away. Untradeable: no teammate was within 3 seconds' run, or nobody else was alive.

PlayerTraded deathsTrades madeMedian time to trade
Dan
3 of 10 3 1.6 s
zach
3 of 13 4 1.6 s
beeny
4 of 12 3 1.3 s

How far was help?

Each death that wasn't traded, by how long the closest living teammate would have needed to run to get there, going around walls (a rifle covers about 18 ft per second). Under 3 seconds is a missed trade; anything further is untradeable.

PlayerDeaths that weren't traded Typical gap
Dan
3.8 s (7)
zach
2.4 s (10)
beeny
5.1 s (8)
Tradeable (under 3 s away) Untradeable (3 s or more) Nobody left alive

Where we died

Crew deaths, one kind at a time. Hover or tap a dot to see the closest teammate and the killer.

Missed trade Untradeable Traded Nearest teammate (on hover) ✕ Killer (on hover)
Every death that wasn't traded
PlayerRoundKilled byNearest teammateHow far
beeny5 fear the beard (ak47) Antonio 11.5 s run · 210 ft
zach2 I am (fiveseven) Dan 9.9 s run · 182 ft
beeny7 swangnbanghtx713 (awp) Dan 9.7 s run · 178 ft
zach18 fear the beard (awp) beeny 9.1 s run · 166 ft
beeny3 swangnbanghtx713 (m4a1_silencer) zach 8.7 s run · 159 ft
zach3 swangnbanghtx713 (m4a1_silencer) Dan 8.6 s run · 158 ft
Dan6 SofaKingBad (awp) beeny 6.8 s run · 125 ft
Dan18 swangnbanghtx713 (m4a1_silencer) zach 5.6 s run · 104 ft
beeny2 I am (fiveseven) zach 5.1 s run · 94 ft
beeny4 fear the beard (xm1014) aiun 4.6 s run · 84 ft
beeny12 swangnbanghtx713 (m4a1_silencer) aiun 4.3 s run · 79 ft
Dan17 Gerald (awp) beeny 3.8 s run · 70 ft
Dan8 SofaKingBad (awp) beeny 3.8 s run · 69 ft
zach5 SofaKingBad (awp) aiun 2.7 s run · 50 ft
zach1 fear the beard (usp_silencer) beeny 2.4 s run · 44 ft
zach16 I am (ak47) Dan 2.4 s run · 43 ft
zach4 swangnbanghtx713 (mp9) Dan 2.3 s run · 42 ft
Dan5 SofaKingBad (awp) zach 2.1 s run · 38 ft
zach17 Gerald (awp) Dan 1.2 s run · 22 ft
zach8 SofaKingBad (awp) Antonio 1.1 s run · 20 ft
Dan12 fear the beard (hegrenade) Antonio 0.8 s run · 15 ft
beeny16 I am (ak47) Dan 0.6 s run · 11 ft
Dan4 swangnbanghtx713 (mp9) nobody alive –
zach6 SofaKingBad (hegrenade) nobody alive –
beeny17 fear the beard (awp) nobody alive –
Who traded whom
Trader ↓ · Died → Danzachbeeny
Dan · 2 1
zach – · 1
beeny 1 – ·

Clutches

Rounds where one of us was the last one alive. Won ones first.

PlayerRoundSituationKillsResult
Dan 21v11 WON 100 HP
aiunrando 31v33 WON 16 HP
Antoniorando 181v33 WON 100 HP

Plus 5 lost 1v3-or-worse situations.

Utility

PlayerFlashesEnemies blindedBlind time on enemies Teammates blindedFlash assistsNade damage Died holding
Dan 42 7.6 s 1 0106 $3,850 (15)
beeny 20 0.7 s 1 020 $6,600 (25)
zach 31 4.9 s 2 1144 $7,500 (25)
aiunrando 102 9.2 s 4 0142 $2,700 (8)
Antoniorando 63 10.3 s 4 0544 $1,300 (4)

Flashes that set up a teammate's kill: zach → aiun (round 1).

Hall of shame
PlayerTeammates blindedTheir blind timeFriendly fireSelf damageTeam kills
Dan14.7 s 000
beeny14.3 s 000
zach27.2 s 1470
aiun413.9 s 000
Antonio412.7 s 0100