← Thu, Oct 8
3-stack · started CT
Anubis
Thu, Oct 8, 11:57 PM
13–6 win on Anubis. Dan was the standout: 1.66 rating, 21 kills. 71% of the deaths we didn't trade were untradeable, with no teammate within 3 seconds' run. Only 24% of our deaths got traded. Best moment: Dan: 1v2 clutch with 73 HP (Anubis, round 10). Best rando: DaddyLear .jr (1.54).
What decided it
Spacing ▼ Problem
71%
of the deaths we didn't trade were untradeable: no teammate within 3 seconds' run (about 55 ft). beeny was the most cut off: typically 8.2 s from help.
See the numbers
Trading ▼ Problem
24%
of our deaths got traded within 5 seconds. All-time it's 21%.
See the numbers
Clutch ▲ Strength
1v2
Dan won a 1v2 with 73 HP left. The crew won 4 of 8 clutches.
See the numbers
Randos ● Worth knowing
1.54
rating for DaddyLear .jr, a rando (18–14, 98 ADR).
See the numbers
Highlights
12 more
Clutch
round 18
zach: won a 1v1 without a kill
the bomb or the clock finished it
▶ Watch the replay
Round by round
Green top = we won the round. Below each number: the buy (ours v theirs). Click a round to watch its replay.
First half · CT
Second half · T
P pistol · E eco · F force · B full buy
▲ we got the first kill
▼ they did
◆ bomb planted
We got the first kill
78% 7 of 9
They got the first kill
60% 6 of 10
T side, bomb planted
57% 4 of 7
T side, no plant
no rounds
Scoreboard
Player Rating
K D A ADR
KAST HS%
Entries Clutches
3K+ Nade dmg
Flashed
Dan
1.66
21 14 3
116 90% 43
0/0
3/6
2
137 5
beeny
1.24
17 17 5
89 79% 29
4/9
0/0
1
73 4
zach
0.82
10 14 6
64 63% 60
1/5
1/2
0
143 3
DaddyLear .jrrando
1.54
18 14 9
98 95% 39
1/2
2/3
1
224 3
Boskirando
1.53
18 12 5
95 90% 33
3/3
0/1
1
89 1
Their team
Player Rating
K D A ADR
KAST HS%
Entries Clutches
3K+ Nade dmg
Flashed
nacho
1.53
22 16 3
101 79% 50
1/2
0/2
2
0 2
Larryyyyyyy
1.28
16 17 6
100 84% 50
4/5
0/3
2
122 0
Jabba
1.17
16 16 7
78 74% 44
1/2
2/6
1
0 3
DaASAINguy
0.78
7 18 13
70 84% 14
1/3
0/2
0
0 6
vortex
0.62
9 18 6
52 63% 33
3/7
0/2
0
71 4
Did we have each other's backs?
Every death is one of three kinds.
Traded : a teammate killed your killer within 5 seconds.
Missed trade : not traded, though a teammate was under 3 seconds' run away.
Untradeable : no teammate was within 3 seconds' run, or nobody else was alive.
Player Traded deaths Trades made Median time to trade
Dan
4 of 14
4
2.4 s
zach
2 of 14
3
3.5 s
beeny
5 of 17
1
0.8 s
How far was help?
Each death that wasn't traded, by how long the closest living teammate would have needed to run to get there,
going around walls (a rifle covers about 18 ft per second). Under 3 seconds is a missed trade; anything further is untradeable.
Player Deaths that weren't traded
Typical gap
Dan
2.2 s (10)
zach
2.9 s (12)
beeny
8.2 s (12)
Tradeable (under 3 s away)
Untradeable (3 s or more)
Nobody left alive
Where we died
Crew deaths, one kind at a time. Hover or tap a dot to see the closest teammate and the killer.
Everyone
Both sides
CT side T side
Missed trades
Untradeable deaths Traded deaths
All deaths
Show every teammate line
Missed trade
Untradeable
Traded
Nearest teammate (on hover)
✕ Killer (on hover)
Every death that wasn't traded
Player Round Killed by Nearest teammate How far
beeny 8
Jabba (ak47)
zach
12.5 s run · 229 ft
beeny 2
nacho (tec9)
zach
11.6 s run · 213 ft
beeny 9
Jabba (ak47)
Dan
10.5 s run · 192 ft
Dan 8
nacho (ak47)
beeny
10.4 s run · 192 ft
Dan 12
nacho (ak47)
DaddyLear .jr
10.3 s run · 189 ft
zach 11
Larryyyyyyy (ak47)
Dan
10.1 s run · 186 ft
beeny 6
nacho (ak47)
Boski
9.9 s run · 181 ft
beeny 10
vortex (ak47)
Dan
9.2 s run · 170 ft
beeny 7
Larryyyyyyy (ak47)
Boski
9.1 s run · 167 ft
beeny 15
nacho (ak47)
Dan
7.3 s run · 134 ft
Dan 9
Jabba (ak47)
zach
7.2 s run · 133 ft
beeny 5
vortex (hegrenade)
Dan
7.0 s run · 129 ft
beeny 16
Jabba (m4a1_silencer)
DaddyLear .jr
4.4 s run · 81 ft
beeny 11
vortex (ak47)
zach
3.6 s run · 66 ft
zach 15
Jabba (m4a1_silencer)
Boski
3.6 s run · 66 ft
zach 10
Jabba (awp)
beeny
3.5 s run · 64 ft
zach 16
vortex (m4a1)
beeny
3.3 s run · 60 ft
beeny 18
nacho (galilar)
zach
3.2 s run · 59 ft
zach 2
nacho (tec9)
Boski
3.0 s run · 55 ft
zach 12
nacho (ak47)
Dan
2.9 s run · 52 ft
zach 5
Larryyyyyyy (ak47)
Dan
2.6 s run · 48 ft
zach 7
Larryyyyyyy (ak47)
beeny
2.4 s run · 44 ft
zach 6
Larryyyyyyy (ak47)
beeny
2.3 s run · 43 ft
Dan 5
Larryyyyyyy (ak47)
Boski
2.2 s run · 40 ft
Dan 1
nacho (glock)
zach
2.1 s run · 39 ft
zach 3
Larryyyyyyy (ak47)
DaddyLear .jr
1.7 s run · 32 ft
Dan 19
Larryyyyyyy (awp)
DaddyLear .jr
1.6 s run · 30 ft
Dan 18
Larryyyyyyy (deagle)
Boski
1.3 s run · 23 ft
beeny 12
Jabba (sg556)
DaddyLear .jr
1.2 s run · 23 ft
zach 8
Jabba (ak47)
nobody alive
–
Dan 11
nacho (ak47)
nobody alive
–
Dan 13
Jabba (usp_silencer_off)
nobody alive
–
Dan 15
Jabba (m4a1_silencer)
nobody alive
–
zach 18
nacho (galilar)
nobody alive
–
Who traded whom
Trader ↓ · Died →
Dan zach beeny
Dan
·
–
2
zach
1
·
1
beeny
1
–
·
Clutches
Rounds where one of us was the last one alive. Won ones first.
Player Round Situation Kills Result
Dan
2 1v2 2
WON 5 HP
DaddyLear .jrrando
6 1v2 2
WON 72 HP
Dan
7 1v1 1
WON 66 HP
Dan
10 1v2 2
WON 73 HP
DaddyLear .jrrando
16 1v2 2
WON 100 HP
zach
18 1v1 0
WON
Boskirando
12 1v2 0
LOST
Dan
13 1v2 0
LOST
Dan
15 1v2 1
LOST
Plus 3 lost 1v3-or-worse situations.
Utility
Player Flashes Enemies blinded Blind time on enemies
Teammates blinded Flash assists Nade damage
Died holding
Dan
9 5
20.4 s
0
0 137
$2,700 (12)
beeny
7 4
11.2 s
2
1 73
$5,100 (18)
zach
8 3
10.8 s
1
0 143
$8,700 (31)
DaddyLear .jrrando
8 3
10.1 s
2
0 224
$3,400 (12)
Boskirando
1 1
1.6 s
0
0 89
$5,900 (18)
Flashes that set up a teammate's kill:
beeny → Dan (round 19).
Hall of shame
Player Teammates blinded Their blind time Friendly fire Self damage Team kills
Dan 0 0.0 s
14 0 0
beeny 2 5.2 s
0 0 0
zach 1 6.1 s
0 0 0
DaddyLear .jr 2 8.5 s
0 3 0
Boski 0 0.0 s
0 6 0